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  • The system features a Tiny 96x64 Monochrome LCD, Rumble Motor, Shock Detector, EEPROM with 6 slots for savegames, Game cartridge slot and monoph [[Shock|Shock detector]]
    2 KB (290 words) - 22:49, 19 May 2008
  • |Shock Sensor
    7 KB (852 words) - 13:05, 26 April 2011
  • ...y disabling the VPU all together. (This effect is demonstrated in pokemon shock tetris) ...mes to disable the render done IRQ, and simply probe the strobe manually. Shock tetris uses this to double the number of on screen sprites.
    12 KB (1,713 words) - 05:16, 29 June 2015