Difference between revisions of "Pokemon Mini"
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− | + | == Pokemon Mini Hardware Overview == | |
− | + | The Pokemon Mini is a hand held created by Nintendo R&D3 around 1999. The hardware as engineered entirely in-house and does not appear to contain any off the shelf parts other than a few slightly less important crucial elements like the LCD controller and internal EEPROM. The system is built around a 4mhz custom CPU (with a 4 cycle data access period), with a 4k bios image, 4k of ram and a 21-bit cartridge bus. The internal memory map is decoded as 24-bit with no known mirrors. The entire system is controlled by writting to 256 hardware registers, most of which are [[Open-Bus]]. | |
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− | + | * [[Minx Cpu|The Pokemon Mini CPU: Minx]] | |
− | + | ** [[Minx Cpu|Minx Overview]] | |
− | + | ** [[PM_InstructionList|Instruction Set]] | |
− | + | ** [[PM_IRQs|Interrupt Hardware]] | |
− | + | * [[PM Memory|The Memory Map]] | |
− | + | * [[PM Bios|Internal BIOS]] | |
− | + | * [[PM RAM|The Memory]] | |
− | + | * [[PM Registers|The Hardware Registers]] | |
− | + | * [[PM Cartridge|Cartridge Memory]] | |
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− | + | * [[Unknown PM Stuff]] | |
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Revision as of 18:12, 19 December 2008
Pokemon Mini Hardware Overview
The Pokemon Mini is a hand held created by Nintendo R&D3 around 1999. The hardware as engineered entirely in-house and does not appear to contain any off the shelf parts other than a few slightly less important crucial elements like the LCD controller and internal EEPROM. The system is built around a 4mhz custom CPU (with a 4 cycle data access period), with a 4k bios image, 4k of ram and a 21-bit cartridge bus. The internal memory map is decoded as 24-bit with no known mirrors. The entire system is controlled by writting to 256 hardware registers, most of which are Open-Bus.
- The Pokemon Mini CPU: Minx
- The Memory Map
- Internal BIOS
- The Memory
- The Hardware Registers
- Cartridge Memory